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Why does Arduino's servo motor go wild?

Hello, developers. I have a problem with servo motors. I connected like below. 'Oculus Rift' - 'Unity' - 'Uniduino'(Unity's asset) - 'Arduino' - 'servo motor' So, I planned as when Oculus moves, Unity checks how it rotated, and Unity transmit it to Arduino in order that servo motor moves. When I nodded, servo moves correctly. But when I shook my head vertically, servo goes wild. When I shake my head to right, it looks like move right, but when some point -I don't know well- it moves dramatically left to specific point. And it is same when the direction is left. As I know, servo motors doesn't reset its rotation automatically, even if the degree is over 180 degree. How can I fix it? Thanks for reading! ps. I'm so confused so what I wrote is some confusing.

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